Fisher Assets๏ƒ

Fishers (localized as โ€œfishing polesโ€) are useables that allow for catching fish.

This inherits the ItemAsset class.

Item Asset Properties๏ƒ

GUID 32-digit hexadecimal: Refer to GUID documentation.

Type enum (Fisher)

Useable enum (Fisher)

ID uint16: Must be a unique identifier.

Fisher Asset Properties๏ƒ

Reward_ID uint16: Legacy ID of the spawn table a reward should be generated from upon successfully catching something with the fishing pole.