Tactical Assets
Tactical attachments are inventory items that can be attached to ranged weapons.
This inherits the CaliberAsset class.
Game Data File
Item Asset Properties
GUID 32-digit hexadecimal: Refer to GUID documentation.
Type enum (Tactical)
ID uint16: Must be a unique identifier.
Tactical Asset Properties
Laser |
flag |
n/a |
Laser_Color |
|
|
Light |
flag |
n/a |
Melee |
flag |
n/a |
Rangefinder |
flag |
n/a |
Property Descriptions
Laser flag
Provides a toggleable laser.
Laser_Color color = #FF0000
Overrides the default red color. When using the legacy color parsing, the _R, _G, and _B keys are floats within the range of [0, 1].
Light flag
Provides a toggleable flashlight, and allows for using PlayerSpotLightConfig properties.
Melee flag
Provides the ability to perform a melee attack.
Rangefinder flag
Provides a toggleable rangefinder.