Tactical Assets

Tactical attachments are inventory items that can be attached to ranged weapons.

This inherits the CaliberAsset class.

Game Data File

Item Asset Properties

GUID 32-digit hexadecimal: Refer to GUID documentation.

Type enum (Tactical)

ID uint16: Must be a unique identifier.

Tactical Asset Properties

Laser

flag

n/a

Laser_Color

color

#FF0000

Light

flag

n/a

Melee

flag

n/a

Rangefinder

flag

n/a

Property Descriptions

Laser flag

Provides a toggleable laser.

Laser_Color color = #FF0000

Overrides the default red color. When using the legacy color parsing, the _R, _G, and _B keys are floats within the range of [0, 1].

Light flag

Provides a toggleable flashlight, and allows for using PlayerSpotLightConfig properties.

Melee flag

Provides the ability to perform a melee attack.

Rangefinder flag

Provides a toggleable rangefinder.